Official Nvidia-Blender Extension: find it here
The Blender Omniverse Extension is a Blender plugin designed to allow for seamless transfer/conversion of object and scene data from Blender native formats to those supported by the USD (Universal Scene Description) file format. This includes: mesh/particle system/material reformatting, texture baking, animation baking, scene optimization, and much more.
Developed software for remote automated optimization of high poly meshes
⋅ Proposed and integrated features for Blender-Omniverse Extension
⋅ Created Blender-Omniverse plug-in for user interface of developed features
⋅ Collaborated with multiple international teams to successfully bridge mutual Interests
⋅ Utilized Git for version control, code reviews, and joint project development